![Instruction image](img/instruction-image.png)
Breakdown percentage >>> | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 99% |
Sum of all >>> |
![Me and Abubu photo](img/meAndAbubu.jpg)
Hi! my name is Ihor.
My character name is Esferos.
One day i wish to know how the price for repairs is calculated so I started looking for a formula.
Here is the result =)
The cost of repairing weapons and mounts shows accurately.
Everything else with a small difference (so far I haven`t identified a variable that affects this).